Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.
If you’re familiar with programming but new to game development, you’ll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You’ll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You’ll learn how to write clean, easily maintainable, and easily expandable game code. You’ll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.
This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you’re done, you’ll have learned most of what there is to know about mobile game programming and about the Corona SDK.